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Advanced Global Illumination (Paperback, 2nd edition): Philip Dutre, Philippe Bekaert, Kavita Bala Advanced Global Illumination (Paperback, 2nd edition)
Philip Dutre, Philippe Bekaert, Kavita Bala
R1,480 Discovery Miles 14 800 Ships in 9 - 15 working days

This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.

Advanced Global Illumination (Hardcover, 2nd edition): Kavita Bala, Philippe Bekaert, Philip Dutre Advanced Global Illumination (Hardcover, 2nd edition)
Kavita Bala, Philippe Bekaert, Philip Dutre
R3,998 Discovery Miles 39 980 Ships in 12 - 17 working days

This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.

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